Alcune faq su ffdshow molto utili
A questo link potete trovare alcune faq molto utili su ffdshow-tryout: http://ffdshow-tryout.sourceforge.net/html/en/faq.htm
Come pensavo sono multi-threaded le nuove releases:
Citazione:
Is ffdshow multithreaded?
The following list gives an overview of parts in ffdshow that are multithreaded and thus show an improvement when run on a multi-core CPU:
- The resize filter is fully multithreaded. It is faster on a dual-core CPU. No configuration is needed. It is not effective on Pentium 4 HT CPUs.
- Xvid encoder is multithreaded.
- x264 encoder is multithreaded.
- With "Queue & misc" -> "Queue output samples" checked, acceleration using multithreading is enabled. You may see some benefit even on a single-core CPU.
- libavcodec's MPEG1/2 decoders are multithreaded. It becomes effective when setting "Decoder options" -> "Number of decoding threads" to the number of supported cores. The setting has no effect on Pentium 4 HT CPUs.
- libavcodec's MPEG4/MPEG2/MPEG1 encoders are multithreaded.
L'opzione Queue & misc è da provare...
Citazione:
What is the difference between generic and ICL10 builds?
The main difference is the compiler that is used for compiling ffdshow.ax. There are four different compilers being used: MSVC71, MSVC80, GCC and ICL10.
The CPU requirements for the builds are as follows:
- Generic builds work on Pentium-MMX/AMD K6 or later.
- ICL10 builds work on Pentium III/Athlon XP or later (SSE required).
- Experimental x64 builds work on Windows XP/Vista x64 Edition in 64bit media players. Install the regular 32bit builds on these 64bit systems for use with 32bit media players.
Le ICL sono preferibili in generale e soprattutto con questi due filtri:
http://ffdshow-tryout.sourceforge.ne.../benchmark.png